Author: Marc0 (---.t-dialin.net)
Date: 12-07-2000 11:53
Sigh! Really, you didn't seen to have understood a single thing about Mage. For example the magic system: You try to explain it by comparing it with D&D? But it is COMPLETELY different form D&D. The Mage magic system is very flexible, there are no spell lists or magic points, a Mage can reweave the tapestry of reality by his will, limited only by his understanding of certain aspects of reality (called Spheres). For example, if you want to create a plant from a rock, you would have to be adept with the life sphere and the matter sphere.
I also think, that Mage Revised is fairly well organized. The first chapter gives you an overview of the world and the major concepts, which are described more detailed in later chapters. And by the way, there is a glossary on p. 40 (called lexicon).
In you world section (whis is so inaccurate, that it is nearly wrong) you ask: Is there a secret history that has been influenced by magic more than we know it?
But of course it is, that is what this game is all about! The Technocracy has won the war for reality against the magic traditions: nobody believes in Magic anymore, everybody believes in the wonders of technology! An aeroplane can only fly because everybody believes it can. The same plane wouldn't have worked in the middle ages.The Ascension War has reshaped the peoples view of reality and thus reality itself. Technology works, Magic not (or at least reality strikes back against magic users in form of paradox, which inflicts all sorts of wierd effects).
Perhaps you should read some novels, which familiarize you with the setting in an entertaining way. I would recomend the Horizon War Trilogy by Robert Weinberg.
Or stick to D&D
|
|