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 Ack...you just lost my sale
Author: SteveD (---.ja.net)
Date:   03-14-2002 04:06


Not that I expect you to care. I'm not in a huff going "well you won't get MY money you silly person". Just illustrating that the deal-breaker has been hit.

To my mind, every game on the market concentrates a million times too much on making the world seem real, and not enough on telling us how to present it. I mean, think about it. We're scriptwriters and directors and scene-setters. Believing in the world is what our _players_ do. We need to know how to move the stageweights around to make the curtain go up at the right time.

A better example: in the Ghostbusters RPG, every adventure NPC has a very short description and a much longer discussion of how to play them and the characters' function in the story. I don't care about NPC personalities, I want to know which nuts they tighten and which way to turn them to do so.

Now, let me say that Nobilis might indeed do this. But if it's in-character advice, I'm dubious. I'm also dubious about the suspension of disbelief thing. I always thought, as a GM, I was permanently behind the curtain. I am the Wizard of Oz, well aware that all the flashing lights aren't real. Treat me like it, please.

What can I say, I was spoiled by Gary Costikyan at a young age.
Cheers,
Steve

 Topics Author  Date
 Ack...you just lost my sale  
SteveD 03-14-2002 04:06 
 RE: Ack...you just lost my sale  new
Thorin Stoutfoot 03-14-2002 10:09 
 RE: Ack...you just lost my sale  new
R. Sean Borgstrom 03-14-2002 13:59 
 RE: Ack...you just lost my sale  new
Thorin Stoutfoot 03-14-2002 17:44 
 Costikyan  new
Adam Dray 03-14-2002 10:41 
 RE: Playing Nobilis  new
The Maltese Changeling 03-14-2002 13:09 
 RE: Ack...you just lost my sale  new
Donald Bachman 03-14-2002 13:11 
 RE: Ack...you just lost my sale  new
Mytholder 03-14-2002 13:21 
 RE: Ack...you just lost my sale  new
R. Sean Borgstrom 03-14-2002 13:37 
 RE: Ack...you just lost my sale  new
Darren Hennessey 03-15-2002 06:29 

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