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 Innovation Part 2, Classes for D20 Cthulhu
Author: Quixdraw (---.zoomnet.net)
Date:   06-14-2001 13:47

Well, I see in the first day of posting that a dislike for classes/levels seem to be evident concerning the new D20 Cthulhu game from posters. As a new side discussion, what is your oppinions of classes if they were to be used in a Call of Cthulhu D20 game? Will it affect your decision on purchase or will you just be turned off, yet still buy the book anyway? Or do you love the idea of classes? Also if classes were to be used, how would you see them take shape? It would seem that from previous D20 incarnations, the name of classes are not necessarily the occupation of characters but rather a template or general design. What way do you see classes in the the D20 COC knowing the occupation based characters from the old D100 game?

 Topics Author  Date
 Innovation Part 2, Classes for D20 Cthulhu  
Quixdraw 06-14-2001 13:47 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
morgue 06-14-2001 18:52 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Teemu K. Lohenoja 06-15-2001 00:34 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Rev.John 06-15-2001 19:45 
 This thing will have no middle ground  new
Mograg 06-16-2001 06:25 
 RE: This thing will have no middle ground  new
Teemu K. Lohenoja 06-17-2001 10:53 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Fillerbunny 06-17-2001 21:36 
 Who said there'd be classes?  new
Rebarbative 06-18-2001 07:27 
 Rogues: Not Just a Thief Anymore  new
Wyvern 06-27-2001 15:21 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Wyvern 06-27-2001 16:46 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Rev. John 07-07-2001 14:02 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Rev. John 07-07-2001 14:49 
 RE: Innovation Part 2, Classes for D20 Cthulhu  new
Chris House 08-29-2001 00:50 

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