Notice: Undefined variable: adPrefs in /var/www/rpgnet/include/header-sub.phtml on line 7

Notice: Undefined variable: coLogo in /var/www/rpgnet/include/header-sub.phtml on line 23
RPGnet
 
 No Sound Devices
Author: Aaron Pound (---.193.99)
Date:   06-19-2000 13:31

As a minor quibble I should note that the sound projection weapons do not appear in the Dune book itself. They were basiaclly created because there was no real simple way to depict the Bene Gensserit wierding way of battle that Muad'Dib taught to his followers.

Just like Sardauker in raincoats and welders masks, and the rarity of shields simplified things, so did the use of "sound modules". Besides, every sci-fi epic needs a laser battle at the end, and having the fremen duke it out knife to knife with the Sardauker battalions would have probably been too difficult to convey to the watcher who hasn't read the book.

So, while the sound modules might be a decent concept for a game, they are not from the book, and cannot be credited to it.

Aaron J. Pound, Esquire

 Topics Author  Date
 No Sound Devices  
Aaron Pound 06-19-2000 13:31 
 RE: No Sound Devices  
david pulver 06-20-2000 09:30 
 RE: No Sound Devices  
Aaron Pound 06-20-2000 12:04 
 RE: No Sound Devices  
Evan Waters 06-21-2000 01:16 
 RE: No Sound Devices  
Benjamin 06-21-2000 18:59 
 RE: No Sound Devices  
Peter White 06-22-2000 13:54 
 RE: No Sound Devices  
david pulver 06-26-2000 18:58 
 RE: No Sound Devices  
Bagguns (not the hobbit) 07-19-2000 10:04 
 RE: No Sound Devices  
Itay Horev 06-22-2000 04:10 
 RE: No Sound Devices  
Phil Dack 06-22-2000 08:00 
 RE: No Sound Devices  
Aaron Pound 06-22-2000 10:04 
 RE: No Sound Devices  
Phil Dack 06-22-2000 07:58 
 RE: No Sound Devices  
Aaron Pound 06-22-2000 10:07 
 How to film Dune  
Knight 06-24-2000 14:26 

 Reply To This Message
 Your Name:
 Your Email:
 Subject:
Email replies to this thread, to the address above.