Author: Roy Morgan (---.bigrivertel.net)
Date: 12-11-2004 16:48
Damn good article, Dan. Vehicle chases and battles are underappreciated in RPG circles, despite their popularity in cinema and fiction. Hopefully this article and the next two will drum up some interest.
Good systems for mapless vehicle combat include the chase system in /Spycraft/ (sure, it's d20, but the game even has a character class completely dedicated to vehicle use: The Wheelman), Shadowrun's vehicle system in the /Rigger/ series of sourcebooks (Rigger Black Book, Rigger 2, and Rigger 3), provided you can stand a lot of number crunching, and the original /Hong Kong Action Theater/, in the sourcebook /To Live And Die In Hong Kong/. Worth grabbing when you can find 'em.
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