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 Designer Notes
Author: Carlos de la Cruz (---.broadred.net)
Date:   04-24-2003 07:11

Very good article!

I believe *every* RPG should add a pair of pages of "designer notes" explaining what the rules are intended for and, perhaps more important, what the rules are *not* intended to simulate (i.e. cinematic settings in GURPS).

That way, you could know *why* that game doesn't work for you, and perhaps, what can you do to fix it.

Regards,
Carlos

 Topics Author  Date
 Designer Notes  
Carlos de la Cruz 04-24-2003 07:11 

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