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 A very good article
Author: Hunter Logan (---.uu.net)
Date:   07-24-2003 13:36

Hi Eric,

As usual, you've written a very good article. I think the madness meters are a good mechanical way to monitor psychological well-being for a character. That said, I probably wouldn't use them. My preference is for more of a freeform monitoring system with a mental attribute (cool, inner strength, will, whatever) as a check against wigging out. It's a squishier approach. I rely more on character description and personality to determine what effects the shocking stimulus would have. Maybe most important, I look at what the player wants out of the character. Maybe the player has some dramatic plan to show his character turning from a green rookie into some sort of hard-boiked professional or from a near psychopath back into a human being. Either way, declared actions should definitely impact on the process, and the whole idea of madness meters is very well conceived.

Thanks again for a damn fine article! Keep up the good work!

-Hunter

 Topics Author  Date
 A very good article  
Hunter Logan 07-24-2003 13:36 
 RE: A very good article  new
Eric Brennan 07-24-2003 19:22 
 RE: A very good article  new
Hunter Logan 07-25-2003 09:28 

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