#17: Farewell to Sanity (01/21/2010)
The end of the tower of sanity.
The end of the tower of sanity.
#16: You Read My Mind (12/22/2009)
Dealing with psychics in your game.
Dealing with psychics in your game.
#15: Your Game Sucks (11/19/2009)
About a roleplaying scenario that didn't work.
About a roleplaying scenario that didn't work.
#14: The Perfect Game (10/21/2009)
What worked in a great horror scenario?
What worked in a great horror scenario?
#13: Just Like Suicide (09/23/2009)
Can a character's flaws lead to redemption.
Can a character's flaws lead to redemption.
#12: Can You Hear Me Now? (08/19/2009)
Do you hate cell phones in your horror game too?
Do you hate cell phones in your horror game too?
#11: All Alone (07/23/2009)
The three ingredients for succesful horror.
The three ingredients for succesful horror.
#10: Wanna See Something REALLY Scary? (06/17/2009)
How different sorts of horror can terrify.
How different sorts of horror can terrify.
#9: The Ancient Art of Research (05/22/2009)
Is making research smoother a win for player Gumshoes?
Is making research smoother a win for player Gumshoes?
#8: How You're Going to Die (04/22/2009)
Killing a character.
Killing a character.
#7: I'll Just Play World of Warcraft (03/18/2009)
Haunted houses, shambling horrors, and atmosphere.
Haunted houses, shambling horrors, and atmosphere.
#6: Attack of the B-Movie Scenario (02/18/2009)
Melding bad horror movies and RPG scenarios.
Melding bad horror movies and RPG scenarios.
#5: The Rhythm is Gonna Get You (01/21/2009)
The rhythm of a game, challenge ratings, and more.
The rhythm of a game, challenge ratings, and more.
#4: Black Jack Bauer (12/17/2008)
What's in a name?
What's in a name?
#3: We All Fall Down (11/24/2008)
A different look at sanity in horror games.
A different look at sanity in horror games.
#2: I Wanna Shoot Zombies! (10/22/2008)
Zombies, sanity, and more.
Zombies, sanity, and more.
#1: Your Horror Stories Suck (09/17/2008)
Starting off a horror campaign.
Starting off a horror campaign.

