#5: On Immersion: A Non-Sequitor (01/19/2006)
An aside on player immersion in games and GMing styles.
An aside on player immersion in games and GMing styles.
#4: The First Few Months (12/20/2005)
Creating a work environment and initial worries for your company.
Creating a work environment and initial worries for your company.
#3: Getting Back and Getting Started (11/15/2005)
Finding backing for a company and beginning work.
Finding backing for a company and beginning work.
#2: Planning is Essential (10/20/2005)
Creating a business plan.
Creating a business plan.
#1: The Concept and Getting Up the Nerve (09/22/2005)
Taking the first step in starting an RPG company.
Taking the first step in starting an RPG company.

