#9: After Myrskyn aika (09/22/2004)
Summarizing the experience of publishing a RPG
Summarizing the experience of publishing a RPG
#8: The Nordic Scene (07/02/2004)
Looking at the Nordic gaming scenes
Looking at the Nordic gaming scenes
#7: I Have Words & I Must Not Design (06/03/2004)
Differentiating between authors and game designers
Differentiating between authors and game designers
#6: The E.T. Paradox (04/29/2004)
Looking at ambition and innovation in designing RPGs
Looking at ambition and innovation in designing RPGs
#5: Biding My Time, Drinking Her Wine (02/17/2004)
Creating a forum for players of the game
Creating a forum for players of the game
#4: You suck! (11/24/2003)
Dealing with criticism
Dealing with criticism
#3: T & A And How To Sign Them (09/25/2003)
Dealing with fame
Dealing with fame
#2: Publishing, Gonzo Advertising, and a Dildo (08/21/2003)
Marketing and publicizing the book at a con
Marketing and publicizing the book at a con
#1: Counting The Days (07/29/2003)
The week leading up to publication
The week leading up to publication

