#11: Racial Roles (05/27/2005)
Looking at racial roles as a basic staple of fantasy RPGs
Looking at racial roles as a basic staple of fantasy RPGs
#10: Time for Some Roles (05/13/2005)
Looking at D&D as a model for how to define roles
Looking at D&D as a model for how to define roles
#9: From Realist to Gamist and to Cinematic (04/29/2005)
Considering realism as pragmatic instead of theoretical
Considering realism as pragmatic instead of theoretical
#8: Before Rough Quests (04/14/2005)
Listing the inspirations for the design of the game Rough Quests
Listing the inspirations for the design of the game Rough Quests
#7: Wild Sphere (03/09/2005)
Discussing Wild Sphere, a multimedia project
Discussing Wild Sphere, a multimedia project
#6: A New Direction (02/02/2005)
Planning to re-engineer or reverse-engineer the ultimate fantasy RPG
Planning to re-engineer or reverse-engineer the ultimate fantasy RPG
#5: Donjonfeist Re-engineered (01/06/2005)
Changing direction on Donjonfeist
Changing direction on Donjonfeist
#4: Donjonfeist (11/12/2004)
Presenting the first four sections of the gamebook for Donjonfeist
Presenting the first four sections of the gamebook for Donjonfeist
#3: Gentlemen Explorers (10/06/2004)
Presenting the gamebook for Amazing Journeys: Gentlemen Explorers
Presenting the gamebook for Amazing Journeys: Gentlemen Explorers
#2: The GlovEngine Concept (09/01/2004)
Explaining the Glove Engine concept
Explaining the Glove Engine concept
#1: A New Beginning (08/02/2004)
Marketing to occasional RPGrs
Marketing to occasional RPGrs

