#24: Say Goodnight, Gracie (03/15/2007)
Finishing up freelancing and starting up retailing.
Finishing up freelancing and starting up retailing.
#23: Why D20 is Good for Freelancers (02/15/2007)
The research and sales benefits of the d20 system.
The research and sales benefits of the d20 system.
#22: 100-Plus d20 Article Ideas (01/11/2007)
Ideas are free. Take one.
Ideas are free. Take one.
#21: Article Workshop (12/14/2006)
From idea to final draft.
From idea to final draft.
#20: So How Do I Get Started? (11/14/2006)
How to find that first contract.
How to find that first contract.
#19: The RPG Industry vs. the Book Trade (10/12/2006)
A side-by-side comparison
A side-by-side comparison
#18: Contracts and Negotiations (09/14/2006)
An overview on what all those terms mean in publisher contracts.
An overview on what all those terms mean in publisher contracts.
#17: The Not Writing Part of Writing (08/17/2006)
What writers do when not writing.
What writers do when not writing.
#16: Publisher Implosions (07/13/2006)
Don't stand too close to the blast radius when this happens.
Don't stand too close to the blast radius when this happens.
#15: Why Lloyd Doesn't Write Adventures (06/21/2006)
Money, marketability, and writing adventures.
Money, marketability, and writing adventures.
#14: Basic Article Format (05/11/2006)
The techniques of writing fluff and crunch gaming articles.
The techniques of writing fluff and crunch gaming articles.
#13: On the Topic of Topics (04/21/2006)
Coming up with topics for articles is a big part of a writer's success. Learn how to come up with winning ideas.
Coming up with topics for articles is a big part of a writer's success. Learn how to come up with winning ideas.
#12: Min-Max Your Freelance RPG Career (03/16/2006)
You can build a god at 3rd level. Now build yourself.
You can build a god at 3rd level. Now build yourself.
#11: Why Freelance? (02/16/2006)
The difference between freelancing and self-publishing
The difference between freelancing and self-publishing
#10: A Writer's Website (01/12/2006)
How to use a website to market yourself as a freelancer.
How to use a website to market yourself as a freelancer.
#9: Working the Conventions (12/13/2005)
How to take best advantage of conventions.
How to take best advantage of conventions.
#8: Essential Tools for the Craft (11/10/2005)
What every writer needs to freelance well.
What every writer needs to freelance well.
#7: Royalties vs. Word Rates (10/13/2005)
Different ways to get paid: risks and comparisons.
Different ways to get paid: risks and comparisons.
#6: Mining the Websites (09/15/2005)
Finding submission information on company websites.
Finding submission information on company websites.
#5: When You Should Write for Free (08/10/2005)
When to write for less-than-market rate ... or nothing.
When to write for less-than-market rate ... or nothing.
#4: Why You Should Not Write for Free (07/07/2005)
Reasons that writing for free is bad business.
Reasons that writing for free is bad business.
#3: Writing a Campaign Setting Sourcebook (06/09/2005)
How to design and write a campaign RPG book.
How to design and write a campaign RPG book.
#2: A Proposal that Won't Get You Married (05/12/2005)
How to write a supplement proposal.
How to write a supplement proposal.
#1: How to Not Look like an Idiot in a Query Letter (04/11/2005)
The first step in freelancing: querying a publisher.
The first step in freelancing: querying a publisher.

