#10: Conclusions (06/18/2004)
Summing up roleplaying from the vantage point of modern art theory
Summing up roleplaying from the vantage point of modern art theory
#9: In & Out (05/27/2004)
Are you focusing on yourself or the entire group?
Are you focusing on yourself or the entire group?
#8: Proof in the Pudding (05/10/2004)
Creating a "fantasy" game containing the following ingredients: Island, Ice, Dawn, and Assault
Creating a "fantasy" game containing the following ingredients: Island, Ice, Dawn, and Assault
#7: Roleplaying as Ritual (04/22/2004)
Discussing Chris Lehrich's article "Ritual Discourse in Role-Playing Games"
Discussing Chris Lehrich's article "Ritual Discourse in Role-Playing Games"
#6: The Uncertainty Principle (03/22/2004)
Examining the ideas of James C. Anderson and how they can be applied to RPGs
Examining the ideas of James C. Anderson and how they can be applied to RPGs
#5: Gaming Ain't a Thing (03/08/2004)
Examining the ideas of Joseph Margolis and how they can be applied to RPGs
Examining the ideas of Joseph Margolis and how they can be applied to RPGs
#4: ...But with Innovations! (02/20/2004)
Examing the ideas of Bertolt Brecht and how they can be applied to RPGs
Examing the ideas of Bertolt Brecht and how they can be applied to RPGs
#3: Girls Don't Roleplay (02/05/2004)
Discussing women in roleplaying
Discussing women in roleplaying
#2: This is the Remix (01/23/2004)
Focusing on roleplaying as a post-modern art form
Focusing on roleplaying as a post-modern art form
#1: Introduction (01/01/2004)
An introduction to a column that assumes that roleplaying is an art form
An introduction to a column that assumes that roleplaying is an art form

