#5: Clio's Memory (02/24/2000)
Using source material to improve narrative.
Using source material to improve narrative.
#4: Crusade (12/03/1999)
Starting a historical campaign.
Starting a historical campaign.
#3: For a Higher Cause (11/16/1999)
The functioning of religion in history and roleplaying games.
The functioning of religion in history and roleplaying games.
#2: Clio's Glory (10/19/1999)
Displaying and exercising power in history and roleplaying games.
Displaying and exercising power in history and roleplaying games.
#1: A Mysterious Lady (09/14/1999)
The value of history in roleplaying games.
The value of history in roleplaying games.

