#22: Extopia (10/29/2009)
Just in time for Halloween, it’s another setting where you are the monster – and there’s nothing good about it.
Just in time for Halloween, it’s another setting where you are the monster – and there’s nothing good about it.
#21: A Tale of Two Cities (09/29/2009)
Charles Dodgson used his mathematics to rewire reality through a children’s book
Charles Dodgson used his mathematics to rewire reality through a children’s book
#20: We'd Make Great Pets (08/25/2009)
When the big wave hit, we didn't have any choice.
When the big wave hit, we didn't have any choice.
#19: Ticket of Leave (07/28/2009)
A free ticket to New Albion ... if you're a convict.
A free ticket to New Albion ... if you're a convict.
#18: Everything is Hungry (06/23/2009)
In D&D, everything can kill you; now imagine if our world was that deadly.
In D&D, everything can kill you; now imagine if our world was that deadly.
#17: Black Harvest (05/26/2009)
The year is 1963 and the arms race has never been more brutal or ... monstrous.
The year is 1963 and the arms race has never been more brutal or ... monstrous.
#16: Freemoon (04/28/2009)
Take Chris Pramas’ Freeport, and put it into space.
Take Chris Pramas’ Freeport, and put it into space.
#15: Ghosts of History (03/24/2009)
You can go back in time, but only as a ghost. Fix the timeline anyway.
You can go back in time, but only as a ghost. Fix the timeline anyway.
#14: Messiah (02/24/2009)
You wake up one morning and find out you’re Jesus – with all the good and bad that brings.
You wake up one morning and find out you’re Jesus – with all the good and bad that brings.
#13: 21st Century Foxes (01/27/2009)
D&D 4E + Nuclear Apocalypse + Wind in the Willows = Awesome.
D&D 4E + Nuclear Apocalypse + Wind in the Willows = Awesome.
#12: Slayriders (12/25/2008)
They all have machineguns. Ho Ho Ho.
They all have machineguns. Ho Ho Ho.
#11: The Lucky Ones (11/25/2008)
Space is really big. If you’re going to have any hope of navigating it, you need to be lucky…
Space is really big. If you’re going to have any hope of navigating it, you need to be lucky…
#10: La Belle Epocalypse (10/28/2008)
Welcome to hyper-realist surrealism
Welcome to hyper-realist surrealism
#9: Getting Old (09/23/2008)
Most PCs don’t die, they just retire and open a tavern. Until now.
Most PCs don’t die, they just retire and open a tavern. Until now.
#8: Jurassic Planet (08/26/2008)
It’s Jurassic Park, everywhere, all the time. And we’re all on the menu.
It’s Jurassic Park, everywhere, all the time. And we’re all on the menu.
#6: Ichabod Crane’s Countryside Irregulars (06/24/2008)
Roleplaying in a darker version of Colonial America.
Roleplaying in a darker version of Colonial America.
#5: Ascent to the Overworld (05/27/2008)
An upside down flip on fantasy adventuring.
An upside down flip on fantasy adventuring.
#4: The Future (04/28/2008)
Humans become robots, then travel through time.
Humans become robots, then travel through time.
#3: The Last (03/24/2008)
I Am Legends goes fantasy.
I Am Legends goes fantasy.
#2: Until the Sea Gives Back Her Dead (02/25/2008)
What happens next when the Titanic sinks.
What happens next when the Titanic sinks.
#1: Gateway (01/28/2008)
A new column begins with Stargate meets Sweeney.
A new column begins with Stargate meets Sweeney.
