#29: Managing Success: A Cautionary Tale (12/23/2009)
Dealing with an economic death spiral--in advance.
Dealing with an economic death spiral--in advance.
#28: The Change in Your Couch (11/12/2009)
Unconventional Financing
Unconventional Financing
#27: Branding (10/15/2009)
It IS Your Business
It IS Your Business
#26: Demo Volunteer Management (07/22/2009)
They’re valuable assets. Use them well.
They’re valuable assets. Use them well.
#25: Reasons Game Stores Fail ( And how you’ll avoid them) (06/18/2009)
Six ways to avoid common problems (plus a bonus round).
Six ways to avoid common problems (plus a bonus round).
#24: Just in Case (05/14/2009)
Disasters and Disasters Averted.
Disasters and Disasters Averted.
#23: Reader Questions (04/16/2009)
Just the FAQs, Ma'am.
Just the FAQs, Ma'am.
#22: Sell from Beginning to End (02/12/2009)
Inventory Management through a Product's Life Cycle
Inventory Management through a Product's Life Cycle
#21: Think Really Big (01/15/2009)
No, Bigger Than That
No, Bigger Than That
#20: Think Big (12/11/2008)
For Stores with Better Financing and Higher Goals
For Stores with Better Financing and Higher Goals
#19: Choosing Partners (10/16/2008)
Know Who and Why
Know Who and Why
#18: Hands-off Ownership (09/12/2008)
Owner, yes. Operator, no.
Owner, yes. Operator, no.
#17: The Many Jobs of a Game store Owner (08/14/2008)
And you thought it was only one
And you thought it was only one
#16: Zoom Out (07/10/2008)
Where is your attention focused?
Where is your attention focused?
#15: The Shoestring Game Store Model (06/12/2008)
Opening a Game Store without Breaking the Bank
Opening a Game Store without Breaking the Bank
#14: Site Selection: Choose Your Space Carefully (05/15/2008)
On determining a location for your game store.
On determining a location for your game store.
#13: Pre-Opening Promotion (04/18/2008)
What to Spend and Where to Spend It
What to Spend and Where to Spend It
#12: Bankruptcy in 10 Easy Steps (03/13/2008)
A Bizarro look at running your game store
A Bizarro look at running your game store
#11: The Big Margin Discussion (02/14/2008)
Margin isn't everything.
Margin isn't everything.
#10: Store Layout (01/17/2008)
What to Place Where
What to Place Where
#9: Pre-Opening Marketing (12/11/2007)
What to do before you open the doors.
What to do before you open the doors.
#8: The Pros & Cons of a Game Room (11/15/2007)
Advantages and disadvantages to gaming space.
Advantages and disadvantages to gaming space.
#7: Finding Suppliers (10/09/2007)
Where to Buy the Goods You'll Sell
Where to Buy the Goods You'll Sell
#6: Deciding What to Carry (09/13/2007)
What to stock, how much space it needs, and how much it costs.
What to stock, how much space it needs, and how much it costs.
#5: Game Store Business Valuation (08/16/2007)
How much to pay when buying a store.
How much to pay when buying a store.
#4: Buying vs. Opening (07/10/2007)
Which is better, buying an old store or opening a new one?
Which is better, buying an old store or opening a new one?
#3: Show Me the Money (06/14/2007)
Finding Startup Capital
Finding Startup Capital
#2: How Much Do I Need? (05/17/2007)
Calculating startup funds.
Calculating startup funds.
#1: An Introduction to Game Retail (04/12/2007)
Introducing a new column and Lloyd's experience in retail.
Introducing a new column and Lloyd's experience in retail.

