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Building Better Characters
#16: Revenge of the NENAD (05/24/2007)
A last look at the Neutral Evil Ninja Assassin Drow
#15: Backgrounds 550: The Graduate Course (04/19/2007)
Applying mathematical principles to analyze and use backgrounds.
#14: Five Ways to Play Evil Characters (03/22/2007)
Having fun, conquering the universe, and not destroying your RPG group or close friendships.
#13: The Ten Best RPG Characters in Film, TV and Literature (02/22/2007)
Ten great characters, starting with Sturm Brightblade.
#12: The Character Creation Quiz (01/18/2007)
How Do You Make Your Characters?
#11: Methods of Character Creation, Part 5: Lair of the Drama Queen (12/21/2006)
How to make a character using dramatization as the end goal.
#10: Methods of Character Creation, Part 4: Attack of the Number Crunchers (11/16/2006)
Mechanization, and its part in character creation.
#9: Methods of Character Creation, Part 3: Conceptualization (10/19/2006)
Concept as constrained by setting and campaign.
#8: Methods of Character Creation, Part 2: Inspiration (09/21/2006)
Inspiration answers the question,
#7: Methods of Character Creation, Part 1 (08/24/2006)
Analyzing character creation as a four-step process.
#6: Taking Backgrounds in Context (07/24/2006)
The pros and cons of in-depth character backgrounds.
#5: Hammer, Saw, and Anvil (07/03/2006)
A GM's guide to helping players build better characters.
#4: Bad Boy, Bad Boy. . .Watcha Gonna Do? (05/18/2006)
Character's got plot! Oh yeah. Or: The term and scope of character goals.
#3: Seven is an Odd Number (04/18/2006)
Further advice on the seven rules.
#2: The Rest of the Rules (03/23/2006)
The rules of character composition and a gut check.
#1: The Seven Rules of Character Creation (02/21/2006)
The first rules of campaign characters: getting along with others.

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