#87: Radiance RPG: Build 0 Level PCs While Playing the 1st Adventure (01/17/2013)
Starting a new campaign at level 0.
Starting a new campaign at level 0.
#86: Radiance RPG: Triworld Campaign Setting (12/05/2012)
A new campaign using the Radiance RPG.
A new campaign using the Radiance RPG.
#85: Rogue Trader: Lure of the Expanse (11/20/2012)
The Penance of Iocanthos ship and the end of Lure of the Expanse.
The Penance of Iocanthos ship and the end of Lure of the Expanse.
#84: Gen Con: the Awesome, the Bad, and the Ugly (10/16/2012)
Your Gen Con survival guide.
Your Gen Con survival guide.
#83: Gen Con 2012: My Experience (09/18/2012)
A con report for Gen Con Indy 2012.
A con report for Gen Con Indy 2012.
#82: I Played D&D 5th Edition at Gen Con (and the Con Was Amazing), Part 2 (08/30/2012)
Bad ratings for Wizards of the Coast this Gen Con; good ratings for lots of other folks.
Bad ratings for Wizards of the Coast this Gen Con; good ratings for lots of other folks.
#81: I Played D&D 5th Edition at Gen Con (and the Con Was Amazing), Part 1 (08/23/2012)
D&D 5e at GenCon: a crushing disappointment!
D&D 5e at GenCon: a crushing disappointment!
#80: Rogue Trader: A Fully-Detailed Core Rules-Only Ship Ready to Use (08/21/2012)
The Explorer's Log, the Dark Frontier, and a ship!
The Explorer's Log, the Dark Frontier, and a ship!
#79: Shadows of Esteren: Fantastic Art and Music to Enhance Your RPG World (07/24/2012)
Charlie explores a game now on Kickstarter.
Charlie explores a game now on Kickstarter.
#78: Rogue Trader Adventure Path 1: From Calaxis to Koronus (07/17/2012)
The start of the Rogue Trader adventure.
The start of the Rogue Trader adventure.
#77: Rogue Trader Adventure Path 0: Synopsis and Set Up (06/19/2012)
Preparing for a Rogue Trader adventure path.
Preparing for a Rogue Trader adventure path.
#76: Rogue Trader Is Crazy Fun and Here's Why (05/17/2012)
What makes Rogue Trader cool.
What makes Rogue Trader cool.
#75: Rogue Trader: Brave New Worlds Adventure Path (04/17/2012)
A new Rogue Trader campaign.
A new Rogue Trader campaign.
#74: Fantasy Craft: Combat, Adventures, and a Graceful Ending (03/20/2012)
A conclusion to adventure building in Fantasy Craft.
A conclusion to adventure building in Fantasy Craft.
#73: Fantasy Craft Adventure Building (02/21/2012)
A look at a Fantasy Craft adventure design.
A look at a Fantasy Craft adventure design.
#72: D&D Next: I Played D&D 5th Edition (02/06/2012)
A preview of 5e.
A preview of 5e.
#71: Fantasy Craft: Why I Enjoy Crafting FC Adventures (01/17/2012)
Detailing the creation of a Fantasy Craft adventure.
Detailing the creation of a Fantasy Craft adventure.
#70: Fantasy Craft: How Does It Play at the Table? (12/22/2011)
Magic, players, alignments, and the Color Roads.
Magic, players, alignments, and the Color Roads.
#69: Fantasy Craft: Prismatic Steel Campaign (11/17/2011)
A new campaign world, built using Fantasy Craft.
A new campaign world, built using Fantasy Craft.
#68: Faiths and Cultures of Cursed Earth (10/25/2011)
A few remaining gods and the human cultures of the setting.
A few remaining gods and the human cultures of the setting.
#67: Campaign Traits and Faiths of Cursed Earth (09/20/2011)
Numerous campaign traits and three sources of divine magic.
Numerous campaign traits and three sources of divine magic.
#66: Pathfinder: Cursed Earth Campaign Setting Begins (08/16/2011)
Introduction to a new campaign setting.
Introduction to a new campaign setting.
#65: Player Survey and DCC RPG World (07/19/2011)
Talking to players about changing campaigns.
Talking to players about changing campaigns.
#64: The Red Mountains of Varisia: 3 of 3 (06/21/2011)
The Lands of the Linnorm Kings, the Rift of Niltak, and the Velashu Uplands.
The Lands of the Linnorm Kings, the Rift of Niltak, and the Velashu Uplands.
#63: The Red Mountains of Varisia: 2 of 3 (05/17/2011)
The Isle of Dread and the Nolands.
The Isle of Dread and the Nolands.
#62: The Red Mountains of Varisia: 1 of 3 (04/19/2011)
Encounters in Varisia.
Encounters in Varisia.
#61: Harrowing Reading (03/22/2011)
Using cards in Pathfinder.
Using cards in Pathfinder.
#60: Pathfinder Campaign Traits (02/22/2011)
Customized traits for the Black Steel Campaign.
Customized traits for the Black Steel Campaign.
#59: Magnimar, City of Monuments (01/18/2011)
A city for Pathfinder.
A city for Pathfinder.
#58: A Group Story, Told Well (12/22/2010)
Starting a campaign with d6 plot hooks.
Starting a campaign with d6 plot hooks.
#57: Picking a Campaign Setting for Pathfinder (11/18/2010)
Putting together a Pathfinder campaign.
Putting together a Pathfinder campaign.
#56: Crisis Prevention: Pathfinder Rules, D&D Feel (10/20/2010)
Why Charlie is moving to Pathfinder.
Why Charlie is moving to Pathfinder.
#55: D&D Cthulhu: D&D 4E Final Secret (09/22/2010)
More notes on 4E & a look at Thirteen Colonies.
More notes on 4E & a look at Thirteen Colonies.
#54: Necronomicon: Blasphemous D&D 4E Truths Revealed (08/18/2010)
How to get the most out of your 4E game.
How to get the most out of your 4E game.
#53: Crisis Management: The D&D 4E Paradigm Shift (07/22/2010)
Switching from MRQ to 4E.
Switching from MRQ to 4E.
#52: Nine Swords Spirits and the Devoted Spirit Cult (06/24/2010)
Spirits for the World of Kruvil.
Spirits for the World of Kruvil.
#51: Nine Swords RuneQuest Cult (05/19/2010)
The Cult of Desert Wind.
The Cult of Desert Wind.
#50: Swords and Cults of the Sublime Way (04/21/2010)
More players' information on the land and the Swords.
More players' information on the land and the Swords.
#49: Nine Swords and RuneQuest II (03/18/2010)
Charlie returns with a new Nine Swords game.
Charlie returns with a new Nine Swords game.
#48: Monte Cook’s World of Darkness at 16th Level and Goodbye (05/29/2008)
The end of a campaign and a column. Thanks for the worlds, Charlie!
The end of a campaign and a column. Thanks for the worlds, Charlie!
#47: Monte Cook’s World of Darkness at 14th Level (05/01/2008)
High level MCWoD ideas and observations.
High level MCWoD ideas and observations.
#46: Monte Cook’s World of Darkness at 12th Level (03/27/2008)
How to make use of other d20 content with MCWoD
How to make use of other d20 content with MCWoD
#45: MCWoD at 9th Level and D&D 4E World Building (02/28/2008)
World building in MCWoD and thoughts on 4E.
World building in MCWoD and thoughts on 4E.
#44: Crisis at 7th Level and D&D 4th Edition 1st Look (01/31/2008)
An update on the World of Darkness campaign and a look at D&D 4th Edition.
An update on the World of Darkness campaign and a look at D&D 4th Edition.
#43: Monte Cook’s World of Darkness at 6th Level (12/27/2007)
McWoD comes together.
McWoD comes together.
#42: Shadows Over Chi Town (11/29/2007)
Setting up McWoD.
Setting up McWoD.
#41: Broo Beatdown and the City of Darkness (10/25/2007)
Detailing Charlie's Own Chicago
Detailing Charlie's Own Chicago
#40: Dragon Farewell, Gen Con, MCWoD, and RQ4 Mythmaking (09/27/2007)
A variety of topics, from GenCon to duck myths.
A variety of topics, from GenCon to duck myths.
#39: Glorantha Second Age Using RuneQuest 4 Rules (08/30/2007)
More about RuneQuest ... and Glorantha. Also, a campaign begins.
More about RuneQuest ... and Glorantha. Also, a campaign begins.
#38: A New RuneQuest Campaign Begins (08/02/2007)
An introduction to RuneQuest and Glorantha.
An introduction to RuneQuest and Glorantha.
#36: NS4: The Land of Nine Swords Campaign Setting Chapter 4 (06/28/2007)
The races of the Land of Nine Swords.
The races of the Land of Nine Swords.
#35: NS3: The Land of Nine Swords Campaign Setting Chapters 1-3 (05/31/2007)
Introducing the campaign in one column.
Introducing the campaign in one column.
#34: Crisis of Faith 3.0: Dragonslaying and D&D Theory (05/09/2007)
The death of a dragon, and D&D theory.
The death of a dragon, and D&D theory.
#33: NS2: Barrow of the Sword Unfettered (05/03/2007)
The first adventure, and background on Ironhame and the Deluge Jungle.
The first adventure, and background on Ironhame and the Deluge Jungle.
#32: NS1: Tome of Battle (04/26/2007)
Beginning a new campaign in the Land of Nine Swords.
Beginning a new campaign in the Land of Nine Swords.
#31: Crisis of Faith, Second Edition (03/29/2007)
Total Party Kill.
Total Party Kill.
#30: CC 05: Brave New World (03/01/2007)
The updated campaign background for Crossroads.
The updated campaign background for Crossroads.
#29: CC 04: Goodman Games Gazetteer of the Known Realms (02/12/2007)
More changes to Crossroads, including the introduction of a new world.
More changes to Crossroads, including the introduction of a new world.
#28: CC 03: World Building Continues (01/25/2007)
Prestige classes for Crossroads
Prestige classes for Crossroads
#27: CC 02: Renaissance and Roleplaying (01/08/2007)
Kicking off the Crossroads campaign.
Kicking off the Crossroads campaign.
#26: CC 01: Crossroads Campaign Setting (12/27/2006)
The player's handbook for Crossroads.
The player's handbook for Crossroads.
#25: Crisis of "Faith" (12/11/2006)
D&D3.5 goes off the tracks
D&D3.5 goes off the tracks
#24: WoK 3: Gnome Love (11/30/2006)
New classes and races for the WoK game.
New classes and races for the WoK game.
#23: WoK 2: Otherworldly World Building (10/25/2006)
The characters of WoK, and adventures against kobolds and in the Plane of Radiance.
The characters of WoK, and adventures against kobolds and in the Plane of Radiance.
#22: WoK 1: World of Krarvell Begins (09/28/2006)
An introduction to Charles' new draconic campaign.
An introduction to Charles' new draconic campaign.
#21: DF 9: World Building at 9th Level (05/10/2006)
A recap of the story thus far and a discussion of what's next.
A recap of the story thus far and a discussion of what's next.
#20: DF 8: From 7th to 16th Level in One Night (04/13/2006)
Pushing toward the end.
Pushing toward the end.
#19: DF 7: The Underdark and the Overdark (03/15/2006)
Introducing the sky islands of the Overdark.
Introducing the sky islands of the Overdark.
#18: DF 6: The Chosen Shall Inherit Far Keep Nine (02/14/2006)
A summary of the Darkness Falls campaign thus far.
A summary of the Darkness Falls campaign thus far.
#17: DF 5: Knickers and Necronomicons (01/04/2006)
The world of Ender (and some notes on alternative campaigns)
The world of Ender (and some notes on alternative campaigns)
#16: DF 4: Help Design the Rebel Realms (12/12/2005)
The Warforged and the Rebel Realms of Darkness Falls.
The Warforged and the Rebel Realms of Darkness Falls.
#15: DF 3: Story is Sacred (11/08/2005)
Kingdoms of Darkness Falls, and the start of the campaign.
Kingdoms of Darkness Falls, and the start of the campaign.
#14: DF 2: Players Make the Campaign (10/12/2005)
Involving players in larger conflicts.
Involving players in larger conflicts.
#13: Star Trek Inspired D&D (09/14/2005)
An Introduction to Darkness Falls
An Introduction to Darkness Falls
#12: Bulldogs! 3: First-Time Game Design (08/08/2005)
The hard work of designing a professional supplement.
The hard work of designing a professional supplement.
#11: Bulldogs! 2: Slugs in Space (07/05/2005)
Time travel and the Kravell Sector.
Time travel and the Kravell Sector.
#10: Spring Break (06/08/2005)
Taking inspiration from Revenge of the Sith, Enterprise, Dean Koontz, and more.
Taking inspiration from Revenge of the Sith, Enterprise, Dean Koontz, and more.
#9: Bulldogs! 1: Setting and Campaign Building (05/11/2005)
A new start, with a D20 SF game.
A new start, with a D20 SF game.
#8: The Next D&D: Big Changes (04/12/2005)
More changes for a D&D 4th edition.
More changes for a D&D 4th edition.
#7: The Next D&D (03/29/2005)
A dream of D&D 4th edition.
A dream of D&D 4th edition.
#6: Dragonsuns 6: World Building Debate (03/10/2005)
Summaries vs. details, and a discussion of the dragons of Dragon Suns.
Summaries vs. details, and a discussion of the dragons of Dragon Suns.
#5: Dragonsuns 5: Secrets and Black Dragons of the Blight (02/10/2005)
Dwarf & drow secrets, and the realm of the black dragons.
Dwarf & drow secrets, and the realm of the black dragons.
#4: Dragonsuns 4: Shattered Kingdoms and Dark Realms (01/12/2005)
Gnomes, halflings and drow in Dragon Suns.
Gnomes, halflings and drow in Dragon Suns.
#3: Dragonsuns 3: Dwarven, Elven, and Dragon Kingdoms (12/15/2004)
Three major races of the world of Dragon Suns.
Three major races of the world of Dragon Suns.
#2: Dragonsuns 2: World Background and Your Feedback Requested (11/10/2004)
The secrets of a world of draconic influence.
The secrets of a world of draconic influence.
#1: Dragonsuns 1: World Building Hooks and Blatant Plug (10/14/2004)
Building a new D&D world.
Building a new D&D world.

