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  <description>The premiere indie roleplaying site.</description>
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  <dc:date>2009-11-07</dc:date>
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  <title>Sandy&apos;s Soapbox: Diversity Lessons from D&amp;D</title>
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  <dc:date>2009-11-06</dc:date>
  <dc:creator>Sandy Antunes</dc:creator>
  <dc:rights>Copyright 2009 Sandy Antunes</dc:rights>
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  <title>CW&apos;s Guide to RPG Reviewing: An Introduction to RPG Reviewing</title>
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  <dc:date>2009-11-06</dc:date>
  <dc:creator>Christopher W. Richeson</dc:creator>
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  <title>One Shot: The Problem with PDFs</title>
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  <dc:date>2009-11-05</dc:date>
  <dc:creator>Various</dc:creator>
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  <title>Wushu Skidoo: Bad Lands: Industrial Revolution</title>
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  <dc:date>2009-11-04</dc:date>
  <dc:creator>Dan Bayn</dc:creator>
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  <title>A Bit of History: Beyond Alternate History</title>
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  <dc:date>2009-11-03</dc:date>
  <dc:creator>Ken Spencer</dc:creator>
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  <title>Tales from the Rocket House: Seven Paths to Systemless Roleplay</title>
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  <dc:date>2009-11-02</dc:date>
  <dc:creator>Tim Dedeaux</dc:creator>
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  <title>Campaign Toybox: Extopia</title>
  <description>Just in time for Halloween, its another setting where you are the monster  and theres nothing good about it.</description>
  <dc:date>2009-10-29</dc:date>
  <dc:creator>Steve Darlington</dc:creator>
  <dc:rights>Copyright 2009 Steve Darlington</dc:rights>
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  <title>The Bad, The Worse, and the Vile: The Art of Being Evil: Running Evil, Part III: BAGG, Not an Acronym for a Failing Company</title>
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  <dc:date>2009-10-28</dc:date>
  <dc:creator>Jonathan Palmer</dc:creator>
  <dc:rights>Copyright 2009 Jonathan Palmer</dc:rights>
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  <title>Live ... ACTION!: LARP Debate: Evolution of LARP</title>
  <description>Has US LARP evolved over the last three years?</description>
  <dc:date>2009-10-27</dc:date>
  <dc:creator>Amber Eagar</dc:creator>
  <dc:rights>Copyright 2009 Amber Eagar</dc:rights>
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  <dc:date>2009-10-26</dc:date>
  <dc:creator>Chris Perrin</dc:creator>
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  <title>/hack: Outsmarted by Breakfast</title>
  <description>If pigs can outsmart RFIDs can players?</description>
  <dc:date>2009-10-22</dc:date>
  <dc:creator>Clay Dowling</dc:creator>
  <dc:rights>Copyright 2009 Clay Dowling</dc:rights>
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  <title>The Horror: The Perfect Game</title>
  <description>What worked in a great horror scenario?</description>
  <dc:date>2009-10-21</dc:date>
  <dc:creator>Michael Tresca</dc:creator>
  <dc:rights>Copyright 2009 Michael Tresca</dc:rights>
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  <title>The Rocky State of Your Campaign: Death by Rock, Part One</title>
  <description>Ingesting rocks and the bad things that happen.</description>
  <dc:date>2009-10-20</dc:date>
  <dc:creator>Jennifer Schoonover</dc:creator>
  <dc:rights>Copyright 2009 Jennifer Schoonover</dc:rights>
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  <title>Behind the Counter: This Column Suggested by a Reader</title>
  <description>Buying used games.</description>
  <dc:date>2009-10-20</dc:date>
  <dc:creator>Marcus King</dc:creator>
  <dc:rights>Copyright 2009 Marcus King</dc:rights>
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  <title>Duets: Side Adventures</title>
  <description>Fitting duets into a group campaign.</description>
  <dc:date>2009-10-19</dc:date>
  <dc:creator>Kirk Johnson-Weider</dc:creator>
  <dc:rights>Copyright 2009 Kirk Johnson-Weider</dc:rights>
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  <title>Business of Gaming Retail: Branding</title>
  <description>It IS Your Business</description>
  <dc:date>2009-10-15</dc:date>
  <dc:creator>Lloyd Brown</dc:creator>
  <dc:rights>Copyright 2009 Lloyd Brown</dc:rights>
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  <title>Musings from Bristol: LARP: Art or Game?</title>
  <description>What defines art and what defines game?</description>
  <dc:date>2009-10-14</dc:date>
  <dc:creator>Nathan Hook</dc:creator>
  <dc:rights>Copyright 2009 Nathan Hook</dc:rights>
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  <title>Abracadabra: A Brief Interlude, Part Two</title>
  <description>Talk about some long-term campaigns.</description>
  <dc:date>2009-10-13</dc:date>
  <dc:creator>Bryan Jonker</dc:creator>
  <dc:rights>Copyright 2009 Bryan Jonker</dc:rights>
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  <title>Fifth Imperium: Setting a Campaign: Sectors of the Imperium, Part One</title>
  <description>The many places that you can set a campaign, from Core to the Hinterworlds.</description>
  <dc:date>2009-10-12</dc:date>
  <dc:creator>Shannon Appelcline</dc:creator>
  <dc:rights>Copyright 2009 Shannon Appelcline</dc:rights>
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  <title>Dormitories &amp; Dragons: Women</title>
  <description>Potential problems with women and gaming clubs</description>
  <dc:date>2009-09-08</dc:date>
  <dc:creator>Alec Fleschner</dc:creator>
  <dc:rights>Copyright 2009 Alec Fleschner</dc:rights>
  <link>http://www.rpg.net/columns/dormitoriesdragons/dormitoriesdragons16.phtml</link>
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  <title>The Balancing Act: A Shrinking Drake Swarm and a sane Mad Wraith</title>
  <description>Balancing monsters that are too strong.</description>
  <dc:date>2009-09-07</dc:date>
  <dc:creator>Rick Moscatello</dc:creator>
  <dc:rights>Copyright 2009 Rick Moscatello</dc:rights>
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  <title>The RPGnet Interview: Noctum: An Inner Tale of Survival Horror</title>
  <description>A discussion with Mischa L Thomas, the designer of Noctum.</description>
  <dc:date>2009-03-31</dc:date>
  <dc:creator>Various</dc:creator>
  <dc:rights>Copyright 2009 Various</dc:rights>
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